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Saturday, 31 December 2011

computers

 Positive Logic, Negative Logic Explained using Doors & Switches


In this animated AND Logic example of Doors Opening and Closing, you can see that in order for the "Light" to get through the house, the front door AND the back door must be Open. 
Same example: if either the front door OR the back door is Closed the light does NOT get through.  In this animated OR Logic example, you can see that in order to get light through the house: the left front door OR the right front door (or both) must be Open. 
Same example: in order to block the light through the house: the left front door AND the right front door must be Closed. In order for the Output of an AND Logical Function to be TRUE: input (1) AND input (2) must both be TRUE.  This is Positive Logic. Hint: TRUE is when the switch is closed,  applying power to the LED.  FALSE is when the switch is open,  NOT applying power to the LED)
     
      Truth Table->
    A & B are the Input switches
    AND TT

    C is the Output LED
Using the Same Function --It is also correct to say: If either input (1) OR input (2) (or both) is NOT TRUE the Output Will be FALSE. This is Negative Logic. In order for the Output of an OR Logical Function to be TRUE: either 
input (1) OR input (2) (or both) must be TRUE.  This is Positive Logic.
     
      Truth Table->
    A & B are the Input switches
    C is the Output LED
    OR TT
Using the Same Function --It is also correct to say: In order for the Output to be FALSE: input (1) AND input (2) must both be FALSE. This is Negative Logic.
Remember: 
1) A Positive AND gate is a Negative OR gate 
2) A Positive OR gate is a Negative AND gate


logic element symbolIn order for the Output of an XOR Logical Function to be TRUE: input (1) & input (2) must both Different  01, 10.  This is Positive Logic.
     
    Truth Table->
    A & B are the Input switches
    C is the Output LED
Using the Same Function --It is also correct to say: In order for the Output to be FALSE: input (1) & input (2) must both be Identical  11, 00. This is Negative Logic.
  


flip flop Set Reset Mode
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Data Mode


  
Decimal number generation using Binary
decimal using binary
Binary-Decimal-Real Values

Binary Codes

Number Decimal
fraction
Two's 
complement
One's
complement
Sign +
magnitude
Offset
binary
+7
+6
+5
+4
+3
+2
+1
+7/8
+6/8
+5/8
+4/8
+3/8
+2/8
+1/8
0111
0110
0101
0100
0011
0010
0001
0111
0110
0101
0100
0011
0010
0001
0111
0110
0101
0100
0011
0010
0001
1111
1110
1101
1100
1011
1010
1001
0
0
0+
0-
0000
0000)
0000
1111
0000
1000
1000
1000)
-1
-2
-3
-4
-5
-6
-7
-8
-1/8
-2/8
-3/8
-4/8
-5/8
-6/8
-7/8
-8/8
1111
1110
1101
1100
1011
1010
1001
1000)
1110
1101
1100
1011
1010
1001
1000
1001
1010
1011
1100
1101
1110
1111
0111
0110
0101
0100
0011
0010
0001
0000)

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